// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package runtime

import (
	"internal/bytealg"
	"internal/goarch"
	"runtime/internal/atomic"
	"unsafe"
)

// For gccgo, while we still have C runtime code, use go:linkname to
// export some functions to themselves.
//
//go:linkname gotraceback
//go:linkname args
//go:linkname goargs
//go:linkname check
//go:linkname goenvs_unix
//go:linkname parsedebugvars
//go:linkname timediv

// Keep a cached value to make gotraceback fast,
// since we call it on every call to gentraceback.
// The cached value is a uint32 in which the low bits
// are the "crash" and "all" settings and the remaining
// bits are the traceback value (0 off, 1 on, 2 include system).
const (
	tracebackCrash = 1 << iota
	tracebackAll
	tracebackShift = iota
)

var traceback_cache uint32 = 2 << tracebackShift
var traceback_env uint32

// gotraceback returns the current traceback settings.
//
// If level is 0, suppress all tracebacks.
// If level is 1, show tracebacks, but exclude runtime frames.
// If level is 2, show tracebacks including runtime frames.
// If all is set, print all goroutine stacks. Otherwise, print just the current goroutine.
// If crash is set, crash (core dump, etc) after tracebacking.
//
//go:nosplit
func gotraceback() (level int32, all, crash bool) {
	_g_ := getg()
	t := atomic.Load(&traceback_cache)
	crash = t&tracebackCrash != 0
	all = _g_.m.throwing > 0 || t&tracebackAll != 0
	if _g_.m.traceback != 0 {
		level = int32(_g_.m.traceback)
	} else {
		level = int32(t >> tracebackShift)
	}
	return
}

var (
	argc int32
	argv **byte
)

// nosplit for use in linux startup sysargs
//go:nosplit
func argv_index(argv **byte, i int32) *byte {
	return *(**byte)(add(unsafe.Pointer(argv), uintptr(i)*goarch.PtrSize))
}

func args(c int32, v **byte) {
	argc = c
	argv = v
	sysargs(c, v)
}

func goargs() {
	if GOOS == "windows" {
		return
	}
	argslice = make([]string, argc)
	for i := int32(0); i < argc; i++ {
		argslice[i] = gostringnocopy(argv_index(argv, i))
	}
}

func goenvs_unix() {
	// TODO(austin): ppc64 in dynamic linking mode doesn't
	// guarantee env[] will immediately follow argv. Might cause
	// problems.
	n := int32(0)
	for argv_index(argv, argc+1+n) != nil {
		n++
	}

	envs = make([]string, n)
	for i := int32(0); i < n; i++ {
		envs[i] = gostring(argv_index(argv, argc+1+i))
	}
}

func environ() []string {
	return envs
}

// TODO: These should be locals in testAtomic64, but we don't 8-byte
// align stack variables on 386.
var test_z64, test_x64 uint64

func testAtomic64() {
	test_z64 = 42
	test_x64 = 0
	if atomic.Cas64(&test_z64, test_x64, 1) {
		throw("cas64 failed")
	}
	if test_x64 != 0 {
		throw("cas64 failed")
	}
	test_x64 = 42
	if !atomic.Cas64(&test_z64, test_x64, 1) {
		throw("cas64 failed")
	}
	if test_x64 != 42 || test_z64 != 1 {
		throw("cas64 failed")
	}
	if atomic.Load64(&test_z64) != 1 {
		throw("load64 failed")
	}
	atomic.Store64(&test_z64, (1<<40)+1)
	if atomic.Load64(&test_z64) != (1<<40)+1 {
		throw("store64 failed")
	}
	if atomic.Xadd64(&test_z64, (1<<40)+1) != (2<<40)+2 {
		throw("xadd64 failed")
	}
	if atomic.Load64(&test_z64) != (2<<40)+2 {
		throw("xadd64 failed")
	}
	if atomic.Xchg64(&test_z64, (3<<40)+3) != (2<<40)+2 {
		throw("xchg64 failed")
	}
	if atomic.Load64(&test_z64) != (3<<40)+3 {
		throw("xchg64 failed")
	}
}

func check() {
	var (
		a     int8
		b     uint8
		c     int16
		d     uint16
		e     int32
		f     uint32
		g     int64
		h     uint64
		i, i1 float32
		j, j1 float64
		k     unsafe.Pointer
		l     *uint16
		m     [4]byte
	)
	type x1t struct {
		x uint8
	}
	type y1t struct {
		x1 x1t
		y  uint8
	}
	var x1 x1t
	var y1 y1t

	if unsafe.Sizeof(a) != 1 {
		throw("bad a")
	}
	if unsafe.Sizeof(b) != 1 {
		throw("bad b")
	}
	if unsafe.Sizeof(c) != 2 {
		throw("bad c")
	}
	if unsafe.Sizeof(d) != 2 {
		throw("bad d")
	}
	if unsafe.Sizeof(e) != 4 {
		throw("bad e")
	}
	if unsafe.Sizeof(f) != 4 {
		throw("bad f")
	}
	if unsafe.Sizeof(g) != 8 {
		throw("bad g")
	}
	if unsafe.Sizeof(h) != 8 {
		throw("bad h")
	}
	if unsafe.Sizeof(i) != 4 {
		throw("bad i")
	}
	if unsafe.Sizeof(j) != 8 {
		throw("bad j")
	}
	if unsafe.Sizeof(k) != goarch.PtrSize {
		throw("bad k")
	}
	if unsafe.Sizeof(l) != goarch.PtrSize {
		throw("bad l")
	}
	if unsafe.Sizeof(x1) != 1 {
		throw("bad unsafe.Sizeof x1")
	}
	if unsafe.Offsetof(y1.y) != 1 {
		throw("bad offsetof y1.y")
	}
	if unsafe.Sizeof(y1) != 2 {
		throw("bad unsafe.Sizeof y1")
	}

	if timediv(12345*1000000000+54321, 1000000000, &e) != 12345 || e != 54321 {
		throw("bad timediv")
	}

	var z uint32
	z = 1
	if !atomic.Cas(&z, 1, 2) {
		throw("cas1")
	}
	if z != 2 {
		throw("cas2")
	}

	z = 4
	if atomic.Cas(&z, 5, 6) {
		throw("cas3")
	}
	if z != 4 {
		throw("cas4")
	}

	z = 0xffffffff
	if !atomic.Cas(&z, 0xffffffff, 0xfffffffe) {
		throw("cas5")
	}
	if z != 0xfffffffe {
		throw("cas6")
	}

	m = [4]byte{1, 1, 1, 1}
	atomic.Or8(&m[1], 0xf0)
	if m[0] != 1 || m[1] != 0xf1 || m[2] != 1 || m[3] != 1 {
		throw("atomicor8")
	}

	m = [4]byte{0xff, 0xff, 0xff, 0xff}
	atomic.And8(&m[1], 0x1)
	if m[0] != 0xff || m[1] != 0x1 || m[2] != 0xff || m[3] != 0xff {
		throw("atomicand8")
	}

	*(*uint64)(unsafe.Pointer(&j)) = ^uint64(0)
	if j == j {
		throw("float64nan")
	}
	if !(j != j) {
		throw("float64nan1")
	}

	*(*uint64)(unsafe.Pointer(&j1)) = ^uint64(1)
	if j == j1 {
		throw("float64nan2")
	}
	if !(j != j1) {
		throw("float64nan3")
	}

	*(*uint32)(unsafe.Pointer(&i)) = ^uint32(0)
	if i == i {
		throw("float32nan")
	}
	if i == i {
		throw("float32nan1")
	}

	*(*uint32)(unsafe.Pointer(&i1)) = ^uint32(1)
	if i == i1 {
		throw("float32nan2")
	}
	if i == i1 {
		throw("float32nan3")
	}

	testAtomic64()

	// if _FixedStack != round2(_FixedStack) {
	// 	throw("FixedStack is not power-of-2")
	// }

	if !checkASM() {
		throw("assembly checks failed")
	}
}

type dbgVar struct {
	name  string
	value *int32
}

// Holds variables parsed from GODEBUG env var,
// except for "memprofilerate" since there is an
// existing int var for that value, which may
// already have an initial value.
var debug struct {
	cgocheck           int32
	clobberfree        int32
	efence             int32
	gccheckmark        int32
	gcpacertrace       int32
	gcshrinkstackoff   int32
	gcstoptheworld     int32
	gctrace            int32
	invalidptr         int32
	madvdontneed       int32 // for Linux; issue 28466
	scavtrace          int32
	scheddetail        int32
	schedtrace         int32
	tracebackancestors int32
	asyncpreemptoff    int32
	harddecommit       int32

	// debug.malloc is used as a combined debug check
	// in the malloc function and should be set
	// if any of the below debug options is != 0.
	malloc         bool
	allocfreetrace int32
	inittrace      int32
	sbrk           int32
}

var dbgvars = []dbgVar{
	{"allocfreetrace", &debug.allocfreetrace},
	{"clobberfree", &debug.clobberfree},
	{"cgocheck", &debug.cgocheck},
	{"efence", &debug.efence},
	{"gccheckmark", &debug.gccheckmark},
	{"gcpacertrace", &debug.gcpacertrace},
	{"gcshrinkstackoff", &debug.gcshrinkstackoff},
	{"gcstoptheworld", &debug.gcstoptheworld},
	{"gctrace", &debug.gctrace},
	{"invalidptr", &debug.invalidptr},
	{"madvdontneed", &debug.madvdontneed},
	{"sbrk", &debug.sbrk},
	{"scavtrace", &debug.scavtrace},
	{"scheddetail", &debug.scheddetail},
	{"schedtrace", &debug.schedtrace},
	{"tracebackancestors", &debug.tracebackancestors},
	{"asyncpreemptoff", &debug.asyncpreemptoff},
	{"inittrace", &debug.inittrace},
	{"harddecommit", &debug.harddecommit},
}

func parsedebugvars() {
	// defaults
	debug.cgocheck = 1

	// Gccgo uses conservative stack scanning, so we cannot check
	// invalid pointers on stack. But we can still enable invalid
	// pointer check on heap scanning. When scanning the heap, we
	// ensure that we only trace allocated heap objects, which should
	// not contain invalid pointers.
	debug.invalidptr = 1
	if GOOS == "linux" {
		// On Linux, MADV_FREE is faster than MADV_DONTNEED,
		// but doesn't affect many of the statistics that
		// MADV_DONTNEED does until the memory is actually
		// reclaimed. This generally leads to poor user
		// experience, like confusing stats in top and other
		// monitoring tools; and bad integration with
		// management systems that respond to memory usage.
		// Hence, default to MADV_DONTNEED.
		debug.madvdontneed = 1
	}

	for p := gogetenv("GODEBUG"); p != ""; {
		field := ""
		i := bytealg.IndexByteString(p, ',')
		if i < 0 {
			field, p = p, ""
		} else {
			field, p = p[:i], p[i+1:]
		}
		i = bytealg.IndexByteString(field, '=')
		if i < 0 {
			continue
		}
		key, value := field[:i], field[i+1:]

		// Update MemProfileRate directly here since it
		// is int, not int32, and should only be updated
		// if specified in GODEBUG.
		if key == "memprofilerate" {
			if n, ok := atoi(value); ok {
				MemProfileRate = n
			}
		} else {
			for _, v := range dbgvars {
				if v.name == key {
					if n, ok := atoi32(value); ok {
						*v.value = n
					}
				}
			}
		}
	}

	debug.malloc = (debug.allocfreetrace | debug.inittrace | debug.sbrk) != 0

	setTraceback(gogetenv("GOTRACEBACK"))
	traceback_env = traceback_cache
}

//go:linkname setTraceback runtime_1debug.SetTraceback
func setTraceback(level string) {
	var t uint32
	switch level {
	case "none":
		t = 0
	case "single", "":
		t = 1 << tracebackShift
	case "all":
		t = 1<<tracebackShift | tracebackAll
	case "system":
		t = 2<<tracebackShift | tracebackAll
	case "crash":
		t = 2<<tracebackShift | tracebackAll | tracebackCrash
	default:
		t = tracebackAll
		if n, ok := atoi(level); ok && n == int(uint32(n)) {
			t |= uint32(n) << tracebackShift
		}
	}
	// when C owns the process, simply exit'ing the process on fatal errors
	// and panics is surprising. Be louder and abort instead.
	if islibrary || isarchive {
		t |= tracebackCrash
	}

	t |= traceback_env

	atomic.Store(&traceback_cache, t)
}

// Poor mans 64-bit division.
// This is a very special function, do not use it if you are not sure what you are doing.
// int64 division is lowered into _divv() call on 386, which does not fit into nosplit functions.
// Handles overflow in a time-specific manner.
// This keeps us within no-split stack limits on 32-bit processors.
//go:nosplit
func timediv(v int64, div int32, rem *int32) int32 {
	res := int32(0)
	for bit := 30; bit >= 0; bit-- {
		if v >= int64(div)<<uint(bit) {
			v = v - (int64(div) << uint(bit))
			// Before this for loop, res was 0, thus all these
			// power of 2 increments are now just bitsets.
			res |= 1 << uint(bit)
		}
	}
	if v >= int64(div) {
		if rem != nil {
			*rem = 0
		}
		return 0x7fffffff
	}
	if rem != nil {
		*rem = int32(v)
	}
	return res
}

// Helpers for Go. Must be NOSPLIT, must only call NOSPLIT functions, and must not block.

//go:nosplit
func acquirem() *m {
	_g_ := getg()
	_g_.m.locks++
	return _g_.m
}

//go:nosplit
func releasem(mp *m) {
	// _g_ := getg()
	mp.locks--
	// if mp.locks == 0 && _g_.preempt {
	//	// restore the preemption request in case we've cleared it in newstack
	//	_g_.stackguard0 = stackPreempt
	// }
}
