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Indicates whether an angle block is being played and angle
changes can be performed.
Arguments
- DWORD dwValue Boolean (BOOL) value that indicates
if an angle block is being played back. Zero (0) indicates that
playback is not in an angle block and angles are not available,
One (1) indicates that an angle block is being played back and angle
changes can be performed.
Remarks
Angle changes are not restricted to angle blocks and the manifestation
of the angle change can be seen only in an angle block.
mabelsha
2002-03-26