News |
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29. Jul 2003
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Construo 0.2.2 is out, fixes the speed problems in de X11
target, should result in around 4 times smoother graphics
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26. Jul 2003
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Construo 0.2.1 is out, some new features and lots of bugfixes. A
(incomplete) tutorial is also
available.
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11. Jan 2003
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Construo 0.2.0 is out, new features, new bugs
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02. Dez 2002
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Construo House of Horrors - Part 2 released, a pack of 9
new torture constructions by Mark Michelsen is
available
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24. Nov 2002
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Construo House of Horrors, a pack of 9 torture constructions by
Mark Michelsen is available
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22. Nov 2002
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Construo 0.1.0 is out
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Introduction
Construo is a simple 2D construction programm (it is currently
not a real game) for objects which consist of rods and springs
and let them react on physical forces. You can currently
construct buildings and objects like bridges, towers,
spaceshuttles, etc. and you let them fall to ground and see seem
smash and break. Sound like fun, doesn't it =;-)
The game is similar to Bridge Builder and
heavily inspired from the Gamasutra article Collision
Response: Bouncy, Trouncy, Fun. Its covered under the
GNU General
Public License, thats means source code is availabel and
you are allowed to modify it.
ToDo
The 'thing' is currently useable for constructing simple 2D
objects, but there is really quite a lot stuff missing. There is
currently no way to set different parameters for rods or springs,
change their color or thikness. Building with prefabs could also
be fun. Colliding rods would also be a usefull feature, currently
only rod-ground collision is implemented. See the file TODO
in the source directory contains a few more infos.
Requirements
- OS:
- GNU/Linux or another Unix-like OS
- CPU:
- probally something fast, havn't tested it on anything sub-1Ghz
- Libraries:
- Only plain Xlib is required, which comes with every distro
Screenshots
Download
Source Code
The versions up from 0.1.0 only require Xlib or Glut, which
comes with every GNU/Linux and should be available an almost all
systems, so you shouldn't have problems compiling it. Binary
version for 0.2.0 arn't planed, but can be provided if anybody
has throuble compiling themself.
CVS Access
Information on how to access the Construo CVS tree (aka the
working directory of the developers) can be found at the Savanna
CVS page. GNU/Linux users should be able to simply enter:
cvs -d :ext:anoncvs@savannah.nongnu.org:/cvsroot/construo co construo
into a terminal and have a working checkout.
Static Binaries
These are statically linked binaries, that means they run
without any extra requiremed libraries (except X11 and a
GNU/Linux box). [Note: static binaries are no longer provided,
since compilation should be relativly easy, if there is any
demand for them I could start providing them again.]
Additional Constructions
Additional constructions, contributed by Construo users:
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choh2.tar.bz2
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Construo House of Horror 2 - A collection of 9 new torture machines by Mark Michelsen (already included in 0.2.0)
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choh.tar.bz2
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Construo House of Horror - A collection of 9 torture machines by Mark Michelsen (already included in 0.2.0)
Links
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